In case you don't know yet, the relic weapons are arriving after weekly reset, and they require completion of the Stormblood Alliance Raid series, "Return to Ivalice". Make sure you get your clears before then!
The last raid in this series, Orbonne Monastery, was renowned for its difficulty at the time of its release, and the developers made several attempts to reduce its difficulty. To date, it is the only Alliance Raid with Echo added to it.
I don't agree with these changes. I felt that the difficulty of Orbonne Monastery was just fine for casual content, and it should not have been reduced.Guys, there is no casual content (dungeons, normal raid, Alliance Raid etc) in this game that is hard.
I don't say this to demean anyone, if someone calls themselves casual, then they should also be able to admit that this content is not too difficult, getting offended probably means you're taking the game way too seriously! I am a level 1 CUL IRL, and I got no trouble admitting that I can only cook simple easy stuff, lol.
"But Siggy," you say, "you are an elitist savage, we don't treat the game like a job as you do. Orbonne is hard for some people you know, I died so many times!"
Well, I think that if you can die a lot and still clear, that proves the content is not hard. After all, you were allowed to make a lot of mistakes, that is the definition of easy.
When content is hard, everyone needs to play almost perfectly, just 1 mistake can wipe everyone. Orbonne is not like that, no, not even the 3rd boss.
"But Siggy," you say, "I felt it was so hard! I was so stressed, etc etc."
If you feel it is hard, that's because you are not experienced at it yet. This is totally normal, no big deal! Everything feels hard when you are new to it, and becomes easy when you have more practice. You just need to wipe more and gain some experience, and it will become easy.
"But Siggy," you say, "I don't want to wipe! Wiping is bad!"
Well, I think wiping is not a big deal. Wiping is normal, and it is how you learn. The developers deliberately programmed this feature into the game, because it makes the game more fun.
While we would prefer not to wipe, wiping is not necessarily a negative thing. A wipe can be a learning opportunity, it teaches you things that make you a stronger player. Success teaches you nothing, you will just go on doing the same old thing.
I am always surprised at how scared casual players are of wiping. I wiped over 100 times before clearing E4S, to me a wipe is no big deal as long as people learned something from it and are trying to get better.
For example, some people suggest that tanks only do single pulls, because this way there is no risk of wiping. According to them, if you wipe, the dungeon takes longer, and this makes it less efficient.
Leaving aside efficiency concerns, I prefer to take a long-term view. If you do large pulls, you will wipe from time to time, especially when you are just beginning, and make that specific dungeon run take longer. However, the experience teaches you things, in the long run you become a more capable tank and all future runs go smoother. Large pulls teach a tank how to effectively use their defensive abilities, gauge the strain on the healer, be aware of the party's condition, and I think these are all critical skills for a tank to learn.
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The worst of all are people who say things like this:
This was a post from Reddit today. In case you can't see it, it says, "Orbonne was too easy to wipe just because a few people in the raid were eating glue, and that's bad design when you have to play with 23 other random players. Too high a chance you will waste an hour of your life only due to other peoples' stupidity.
Posturing about alliance raid difficulty is so old and tired. Want to challenge yourself with content? Go run savage/ultimate. It's got better tools to curate who you're raiding with, too."
Posts like these always strike me as distasteful, even though they tell others to do Savage and Ultimate, when you research them, they almost always have no current Savage kills. In other words, they lack any skill to do difficult content, yet they still want to look down on others, isn't this ridiculous? They always assume they did nothing wrong and lay all the blame on others, do you really think this is right?
Exchanges like this really make me aware of the negativity among some players. "I don't want to use my skills", "I don't want to learn", "I don't want to improve", "it's not my fault", "other people are bad", "don't waste my time"... if someone's attitude is this bad, perhaps it is the reason they cannot complete the content, and want it to be made easier? I definitely think so!