キャラクター

キャラクター

Siglinde Skysworn

Sargatanas (Aether)

このキャラクターとの関係はありません。

フォロー申請

このキャラクターをフォローするには本人の承認が必要です。
フォロー申請をしますか?

  • 19

Difficulty & Negativity

公開
In case you don't know yet, the relic weapons are arriving after weekly reset, and they require completion of the Stormblood Alliance Raid series, "Return to Ivalice". Make sure you get your clears before then!

The last raid in this series, Orbonne Monastery, was renowned for its difficulty at the time of its release, and the developers made several attempts to reduce its difficulty. To date, it is the only Alliance Raid with Echo added to it.



I don't agree with these changes. I felt that the difficulty of Orbonne Monastery was just fine for casual content, and it should not have been reduced.

Guys, there is no casual content (dungeons, normal raid, Alliance Raid etc) in this game that is hard. I don't say this to demean anyone, if someone calls themselves casual, then they should also be able to admit that this content is not too difficult, getting offended probably means you're taking the game way too seriously! I am a level 1 CUL IRL, and I got no trouble admitting that I can only cook simple easy stuff, lol.

"But Siggy," you say, "you are an elitist savage, we don't treat the game like a job as you do. Orbonne is hard for some people you know, I died so many times!"

Well, I think that if you can die a lot and still clear, that proves the content is not hard. After all, you were allowed to make a lot of mistakes, that is the definition of easy.

When content is hard, everyone needs to play almost perfectly, just 1 mistake can wipe everyone. Orbonne is not like that, no, not even the 3rd boss.

"But Siggy," you say, "I felt it was so hard! I was so stressed, etc etc."

If you feel it is hard, that's because you are not experienced at it yet. This is totally normal, no big deal! Everything feels hard when you are new to it, and becomes easy when you have more practice. You just need to wipe more and gain some experience, and it will become easy.

"But Siggy," you say, "I don't want to wipe! Wiping is bad!"

Well, I think wiping is not a big deal. Wiping is normal, and it is how you learn. The developers deliberately programmed this feature into the game, because it makes the game more fun.

While we would prefer not to wipe, wiping is not necessarily a negative thing. A wipe can be a learning opportunity, it teaches you things that make you a stronger player. Success teaches you nothing, you will just go on doing the same old thing.

I am always surprised at how scared casual players are of wiping. I wiped over 100 times before clearing E4S, to me a wipe is no big deal as long as people learned something from it and are trying to get better.

For example, some people suggest that tanks only do single pulls, because this way there is no risk of wiping. According to them, if you wipe, the dungeon takes longer, and this makes it less efficient.

Leaving aside efficiency concerns, I prefer to take a long-term view. If you do large pulls, you will wipe from time to time, especially when you are just beginning, and make that specific dungeon run take longer. However, the experience teaches you things, in the long run you become a more capable tank and all future runs go smoother. Large pulls teach a tank how to effectively use their defensive abilities, gauge the strain on the healer, be aware of the party's condition, and I think these are all critical skills for a tank to learn.

* * *

The worst of all are people who say things like this:



This was a post from Reddit today. In case you can't see it, it says, "Orbonne was too easy to wipe just because a few people in the raid were eating glue, and that's bad design when you have to play with 23 other random players. Too high a chance you will waste an hour of your life only due to other peoples' stupidity.

Posturing about alliance raid difficulty is so old and tired. Want to challenge yourself with content? Go run savage/ultimate. It's got better tools to curate who you're raiding with, too."


Posts like these always strike me as distasteful, even though they tell others to do Savage and Ultimate, when you research them, they almost always have no current Savage kills. In other words, they lack any skill to do difficult content, yet they still want to look down on others, isn't this ridiculous? They always assume they did nothing wrong and lay all the blame on others, do you really think this is right?

Exchanges like this really make me aware of the negativity among some players. "I don't want to use my skills", "I don't want to learn", "I don't want to improve", "it's not my fault", "other people are bad", "don't waste my time"... if someone's attitude is this bad, perhaps it is the reason they cannot complete the content, and want it to be made easier? I definitely think so!
コメント(19)

Aala Konane

Midgardsormr (Aether)

I need to unlock that after work or maybe during my lunch break today. Thanks for the heads up there.

I agree with you there about how people look at challenging content. Playing in a group means adjusting to the team with the skills given and experience level as a whole. If the a person wipes or an alliance, no big deal!

Yeah the Reddit post is terrible and the shouts that are in the 24 people raid can be super negative as well. Inspiring other to meme, and prolong the negative behavior.

Siglinde Skysworn

Sargatanas (Aether)

I will be fighting hard to try and clear E8S, or I would definitely offer to go with you, Aala!

Indeed, I have heard some weird things being shouted in Alliance Raid chat. I guess, the large party size gives people a sense of anonymity, and they do things they wouldn't do in a party of 4 or 8.

Annabel Ashcroft

Faerie (Aether)

LOL, I would say: "Helltank, you are an elitist savage who is OBSESSED with clearing and spends MILLIONS of gil on crap JUST to do it! ;p

Now I actually AGREE with you on Orbonne! :O

I was one of those who did it first DAY, hell within 3 hours of it bring released! So I KNOW of the hell the 3rd boss gave us true newbies to beat it.

It took FOUR tries to kill that bastard of a boss, but even this 'causal' blonde ditz of a healer managed to do it, first day and all.

Annabel Ashcroft

Faerie (Aether)

So, yes, I was pretty pissed they nerfed it. Now it is a watered down version of the crazy greatness it once was and easy to do

But hey, what can one do. It seems anything that ends up involving other quests gets nerfed so everyone can manage it.

And as for wiping, I don't mind it at all. There are many, many things that can cause wipes. All that comes out of it mostly is you just try again. Though on a REALLY long fight it can be groan worthy annoying having to do the WHOLE thing again!

Sigurd De-mizar

Phoenix (Light)

Personally I enjoy playing healer in 24 men raid. It is truly random, and the content can to easy to insane depending who you team with. I actually enjoy it more when the team sucks. My best memory is using healer LB 7 times in Dun Scait in a single run, clear the boss when there is a few minutes left. I really feel I have done my share.

I think people just need to relax. It is not like launch day difficulties. The content is fun. People messing up is fun. I mess up is... I learn to laugh.

Esper Eidolon

Diabolos (Crystal)

I’ll not argue they’ve taken that a step too far but the idea behind the ease of it was ensure no one would get angry at the sight of it because anything that requires players to work with each other often takes longer then most queuing for a roulette are looking for.


Not to suggest this is the right way to look at it, just that this is the over all outlook. And why most alliance roulettes end up the crystal tower errr sycrus tower

Yoru Kuro

Phoenix (Light)

I like the Ivalice raid series. They are well designed. Difficult enough to learn something while doing them. Easy enough to allow you to raise 10 times during a boss fight and still clear (second boss of Rabanastre for instance).

The third boss of Orbonne add a layer of difficulty with mechanics than can wipe the whole alliances. But with a little bit of brain every player should have, it is easily solvable.

Yoru Kuro

Phoenix (Light)

People don't like to wipe due to mistakes however doing mistake is the best way to learn something and not forget it.
And in that specific boss a mistake can lead to a wipe and we see all the worst piece of human social behavior appearing in chat.

Raifur Almasyon

Spriggan (Chaos)

I loved the Ivalice raid series but as always when you're playing with other random players you aren't familiar with,
some will start yelling (even flaming maybe) eventually but then there's also some who aren't even asking what's about to hit the fan (mechanics-wise). The latter will stay silent as it conflicts with the brash and more impatient players in the base who just want GOTTACLEARFARST and ain't got time (or will) to explain so we are all in the same boat again.

Raifur Almasyon

Spriggan (Chaos)

I had no problem with Orbonne being difficult.
But guess what's fun and challenging for one or two person is
now a chore for 10 others who are split into the categories told above. *shrugs*

Siglinde Skysworn

Sargatanas (Aether)

Down in 4 tries is really not bad at all Anna!

And to think you were scared of copied factory blind, TG Cid is much harder than anything in that place, muhaha! You are made of much sterner stuff!

Siglinde Skysworn

Sargatanas (Aether)

@ Sigurd - Yes, healer in 24-man is a unique challenge. I played my AST a bit in Copied when it came out.

My biggest difficulty is when to hardcast raise, you know, sometimes there are lots of deaths and without swiftcast I am always reluctant to stay put for 7 seconds casting it, haha.

7 healer LB has got to be some kind of world record!

Siglinde Skysworn

Sargatanas (Aether)

@Espy - Well that is where my stance differs from SE.

IMO, it's an MMO, working with others is at the heart of the game. If someone cannot work with others and play their role, they shouldn't be allowed to clear.

People just want to queue up for mindless roulette, do whatever they like, and get their tomes without considering things like cooperation and teamwork.

Siglinde Skysworn

Sargatanas (Aether)

Yoru, I agree with basically everything you said!

Alliance raid chat is really something here in NA, lol.

Siglinde Skysworn

Sargatanas (Aether)

Raifur, yes, there are always these kinds of people, the one who don't want to work together, and the ones who don't want to learn and improve.

While I won't say there is anything necessarily wrong with wanting to do things quickly, there are always people who go too far with anything.

You can call me hardline, but I think it is fine if such people are not able to clear. Even casual dungeons and raids. Ofc, these are the ones happy with the change.

Esper Eidolon

Diabolos (Crystal)

@siggy, speaking from someone who has been in a group that went out of there way to troll and out there group on our side, I can tell you getting along with a roulette of people is not easy all the time.

And yeah we wiped none stop because of it till everyone left. Merely because the fight was designed for people to do it the proper way and the refusal of causes the group to wipe four times. Mahdi was there as well as autumn.. it was a bad time so, yeah I don’t like but it’s not current.

Lolo Menehune

Siren (Aether)

Baahummbugg, another nerf that was not needed. I mean, they could have just taken the MATH out of the whole equation and that would have been the BEST NERF EVAH :D
Personally I'm with Sigurd, I'm a crap healer that thrives on CRAP runs! The more people dying to dumb shit the better! ONE big hot mess is always so gratifying when you get through it : ))
Besides, everyone wants to BULLDOZE through everything all the time...no, try and actually perform you job..I know GASP..how dare I

Raifur Almasyon

Spriggan (Chaos)

*hugs Lolo*

I love how that kind of mindset still lives on.
It really IS fun and satisfying if you get challenged as a healer doing the RezzAllAmbulance and then still clear without anyone leaving. \o/

I say that because there's enough players of Lv0 patience, just here to bulldoze (as you said) through everything and leaving on first wipe every time.
It poisons the heart of every dedicated (even subtile) player who just wants to enjoy the content and his job without much pressure.

Selaine Haurtefert

Faerie (Aether)

I agree they need to ease up on lowering the difficult on normal things. I don't really do savage. I simply have no time for it. But I do wish they left the echo off for Orbonne. I mean its one of the few raids where you have to sort have to pay attention. I mean tg cid was a tad of a pain for the first couple of times but once you learn it its easy peasy.

Just wish they stop making normal content even easier. I may not have time to do savage, but i still want somewhat of challenge.
コメント投稿
フォーラムモグステーション公式ブログ

コミュニティウォール

最新アクティビティ

表示する内容を絞り込むことができます。
※ランキング更新通知は全ワールド共通です。
※PvPチーム結成通知は全言語共通です。
※フリーカンパニー結成通知は全言語共通です。

表示種別
データセンター / ホームワールド
使用言語
表示件数