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Patch 2.35 Notes (08/19/2014)
Patch 2.35 brings a multitude of additions and refinements to Eorzea, including new beast tribe quests, colored plumage for chocobo companions, changes to the Hunt and spiritbonding, and more!
Playable Content
Quests
Ixal beast tribe quests have been added.
Unlike previous beast tribe quests, players will be required to craft various items in order to progress through the story.
With the addition of the Ixal beast tribe quests, a new beast tribe settlement and vendor has been added to the North Shroud. The wares offered by the Ixali vendor can be purchased with Ixali Oaknots, a new form of currency.
Beast Tribe Main Quests
Side Quests
Beast tribe sidequests can be accessed after completing the following main quest:
Crafting for Ixal Quests
In order to craft the items required for Ixal quests, players must make use of special crafting facilities. After obtaining the required materials in the course of the quest, the player must then present them to the workshop supervisor before using their crafting facilities. After preparing the workspace, the supervisor will then furnish you with the exact amount of materials required for your task, and you will be granted access to the facility for a limited amount of time.
* If time runs out in the middle of synthesis, that attempt will be deemed a failure.
In addition to the special crafting facilities, players must also equip a pair of Ehcatl wrist gloves, which can be acquired early in the course of the main quests. With the Ehcatl wrist gloves equipped, select the recipe designated by your quest from the Beast Tribe section under Special Recipes in your crafting log to begin synthesis.
* Players must also fulfill quest requirements before they can begin crafting the abovementioned beast tribe recipe items.
In the event you run out of time, your synthesis fails, or the item quality is not that requested by the quest giver, speak with the workshop supervisor to receive additional materials and resume your crafting attempt.
With the addition of the Ixal beast tribe quests, a new beast tribe settlement and vendor has been added to the North Shroud. The wares offered by the Ixali vendor can be purchased with Ixali Oaknots, a new form of currency.
Ixal
North Shroud (X:24 Y:22) - Ehcatl
Beast Tribe Main Quests
Quest | Required Level and Location |
A Bad Bladder | Level 1 |
New Gridania (X:9 Y:11) NPC: Scarlet |
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Players must first complete the main scenario quest "In Pursuit of the Past." | |
Reaching for Cloud Nine | Disciple of the Hand level 1 |
North Shroud (X:24 Y:23) NPC: Sezul Totoloc |
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Players must first complete the beast tribe quest "A Bad Bladder." | |
A Designer Job | Disciple of the Hand level 2 |
North Shroud (X:24 Y:23) NPC: Sezul Totoloc |
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Players must first complete the beast tribe quest "Reaching for Cloud Nine." | |
The Boy from Gridania | Disciple of the Hand level 3 |
North Shroud (X:24 Y:23) NPC: Tataramu |
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Players must first complete the beast tribe quest "A Designer Job." | |
Lathe to the Party | Disciple of the Hand level 4 |
North Shroud (X:24 Y:23) NPC: Sezul Totoloc |
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Players must first complete the beast tribe quest "The Boy from Gridania." | |
Standing at the Helm | Disciple of the Hand level 5 |
North Shroud (X:24 Y:23) NPC: Tataramu |
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Players must first complete the beast tribe quest "Lathe to the Party." | |
Never Be Royal | Disciple of the Hand level 6 |
North Shroud (X:24 Y:23) NPC: Sezul Totoloc |
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Players must first complete the quest "Standing at the Helm." | Spread Your Wings and Soar | Disciple of the Hand level 7 |
North Shroud (X:24 Y:23) NPC: Sezul Totoloc |
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Players must first complete the beast tribe quest "Never Be Royal. " |
Side Quests
Beast tribe sidequests can be accessed after completing the following main quest:
Ixal – Reaching for Cloud Nine
In addition to normal daily quests, players can also undertake delivery quests from the Ixal tribe. Three normal daily quests and one delivery quest will be available for each reputation rank every day (Earth time).
* Inclusive of those issued by other beast tribes, players can only accept a maximum of six quests per day.
* Inclusive of those issued by other beast tribes, players can only accept a maximum of six quests per day.
Daily Beast Tribe Quests
The Ehcatl Nine, a group of outcast Ixal, labor to build the airship Dezul Qualan so that they can return to the Ixal's lost paradise. Adventurers will be called upon to aid them by crafting the necessary components.
Delivery Quests
As the name suggests, delivery quests differ from normal story quests in that to complete them, players must delivery various requested items. You will earn quota points for each item submitted during a delivery quest. Only by earning enough points will you meet your quota and complete the quest.
The quota which must be met to complete the quest will change depending on your reputation. Please be advised that your quota will increase if your reputation rises while undertaking a delivery quest.
A list of requested items can be viewed by selecting Timers located under Duty in the main menu, which will be renewed daily at 8:00 a.m. (PDT) (Earth Time). Please be aware that changes to the list may render certain items undeliverable until a later time.
Upon completing a delivery quest, players will be awarded experience points to the Disciple of the Hand class associated with the quest item. The class is indicated via icons on the list of request items in the Ehcatl Nine Delivery Quests window of the Timers interface.
A maximum of one delivery quest can be undertake per day (Earth time). Upon either completing or abandoning a quest, you must wait until the next day before a new quest becomes available. In the event a delivery quest is abandoned, daily quest allowances will not be refunded.
The quota which must be met to complete the quest will change depending on your reputation. Please be advised that your quota will increase if your reputation rises while undertaking a delivery quest.
A list of requested items can be viewed by selecting Timers located under Duty in the main menu, which will be renewed daily at 8:00 a.m. (PDT) (Earth Time). Please be aware that changes to the list may render certain items undeliverable until a later time.
Upon completing a delivery quest, players will be awarded experience points to the Disciple of the Hand class associated with the quest item. The class is indicated via icons on the list of request items in the Ehcatl Nine Delivery Quests window of the Timers interface.
A maximum of one delivery quest can be undertake per day (Earth time). Upon either completing or abandoning a quest, you must wait until the next day before a new quest becomes available. In the event a delivery quest is abandoned, daily quest allowances will not be refunded.
Crafting for Ixal Quests
In order to craft the items required for Ixal quests, players must make use of special crafting facilities. After obtaining the required materials in the course of the quest, the player must then present them to the workshop supervisor before using their crafting facilities. After preparing the workspace, the supervisor will then furnish you with the exact amount of materials required for your task, and you will be granted access to the facility for a limited amount of time.
* If time runs out in the middle of synthesis, that attempt will be deemed a failure.
In addition to the special crafting facilities, players must also equip a pair of Ehcatl wrist gloves, which can be acquired early in the course of the main quests. With the Ehcatl wrist gloves equipped, select the recipe designated by your quest from the Beast Tribe section under Special Recipes in your crafting log to begin synthesis.
* Players must also fulfill quest requirements before they can begin crafting the abovementioned beast tribe recipe items.
In the event you run out of time, your synthesis fails, or the item quality is not that requested by the quest giver, speak with the workshop supervisor to receive additional materials and resume your crafting attempt.
Allied beast tribe quests have been added.
In order to undertake allied beast tribe quests, players must complete all available main quests for each beast tribe.
Quest | Required Level and Location |
Call of the Wild (Maelstrom) | Disciple of War or Magic level 50 |
Limsa Lominsa Upper Decks (X:12 Y:12) NPC: Trachraet |
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Players must first complete all main quests for each beast tribe. | |
Call of the Wild (Twin Adder) | Disciple of War or Magic level 50 |
New Gridania (X:9 Y:11) NPC: Scarlet |
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Players must first complete all main quests for each beast tribe. | |
Call of the Wild (Immortal Flames) | Disciple of War or Magic level 50 |
Ul’dah – Steps of Nald (X:8 Y:9) NPC: Mimio Mio |
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Players must first complete all main quests for each beast tribe. | |
Little Sylphs Lost | Disciple of War or Magic level 50 |
New Gridania (X:10 Y:11) NPC: Gavin |
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Players must first complete the quest "Call of the Wild" for any of the three Grand Companies. | |
Clutching at Straws | Disciple of War or Magic level 50 |
East Shroud (X:21 Y:26) NPC: Voyce |
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Players must first complete the quest "Little Sylphs Lost." | Digging for Answers | Disciple of War or Magic level 50 |
Western La Noscea (X:16 Y:22)NPC: Novv NPC: Novv |
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Players must first complete the quest "Clutching at Straws." | |
Rattled in Ehcatl | Disciple of War or Magic level 50 |
Outer La Noscea (X:21 Y:18) NPC: Skaetswys |
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Players must first complete the quest "Digging for Answers." | |
Ash Not What Your Brotherhood Can Do for You | Disciple of War or Magic level 50 |
North Shroud (X:24 Y:23) NPC: Tataramu |
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Players must first complete the quest "Rattled in Ehcatl." | |
Friends Forever | Disciple of War or Magic level 50 |
Southern Thanalan (X:23 Y:14) NPC: Hamujj Gah |
Players must first complete the quest "Ash Not What Your Brotherhood Can Do for You." |
Treasure Hunt
Leather buried treasure maps now yield elemental clusters instead of shards.
Grand Companies
The following have been added to the list of items requested for expert delivery missions:
Weapons awarded from primal battles (item level 60, 70, 75, and 80)
Accessories awarded from the Ultima Weapon battle (item level 80)
Gear awarded from the Labyrinth of the Ancients (item level 80)
Rewards issued in exchange for behemoth horns or Odin's mantles (item level 50)
Gear issued in exchange for Allagan tomestones of mythology (item level 90)
PvP gear exchanged for Wolf Marks (item level 70 and 90)
Coinciding with the above adjustments, the abovementioned items can now be sold to NPC vendors.
The option to undertake supply and provisioning missions is now the first option to appear in the query window when speaking with the personnel officer at your respective Grand Company's headquarters.
A confirmation window will now be displayed before leaving a free company or discharging a free company member.
Housing
Free company members can now be discharged even if they have purchased private chambers or have stabled a chocobo.
In the event a player discharged from a free company has purchased a private chamber, rights to said private chamber will be relinquished automatically, and any furnishings held within will be removed. Furthermore, any chocobo stabled by players discharged from a free company will also be removed automatically.
Chocobos automatically removed from chocobo stables will only retain changes to their name and feather color since the last time they were stabled. Any experience points gained through training since the last time they were stabled will be lost.
* Further details on changing chocobo feather color will be outlined below.
When discharged from a free company, any furnishings held within private chambers will be entrusted to the Residential Caretaker NPC. However, certain furnishings cannot be restored once they have been placed within an estate or private chambers. To retrieve items placed within private chambers, players must speak with the Residential Caretaker NPC within 35 days (Earth time). Failure to do so will result in the loss of any furnishings entrusted to the NPC. Remaining time to reclaim furnishings can be confirmed by selecting Timers located under Duty in the main menu.
Chocobos automatically removed from an estate's chocobo stable will be entrusted to the Housing Enthusiast NPC.
Chocobos automatically removed from chocobo stables will only retain changes to their name and feather color since the last time they were stabled. Any experience points gained through training since the last time they were stabled will be lost.
* Further details on changing chocobo feather color will be outlined below.
When discharged from a free company, any furnishings held within private chambers will be entrusted to the Residential Caretaker NPC. However, certain furnishings cannot be restored once they have been placed within an estate or private chambers. To retrieve items placed within private chambers, players must speak with the Residential Caretaker NPC within 35 days (Earth time). Failure to do so will result in the loss of any furnishings entrusted to the NPC. Remaining time to reclaim furnishings can be confirmed by selecting Timers located under Duty in the main menu.
Chocobos automatically removed from an estate's chocobo stable will be entrusted to the Housing Enthusiast NPC.
The option to purchase private chambers will now appear at the bottom of the query window when accessing the interface to move to private chambers.
The following items can now be grown via gardening:
Xelphatol Apple / Doman Plum / Mamook Pear / Valfruit / O'Ghomoro Berries / Cieldalaes Pineapple / Han Lemon
The appearance of plants for the following seeds has been changed:
Onion Prince Seeds / Eggplant Knight Seeds / Garlic Jester Seeds / King Tomato Seeds / Mandragora Queen Seeds
Players can now feed stabled chocobos snacks.
The option Feed my chocobo has been added to the Chocobo Stable interface under Tend to My Chocobo. By selecting this option, players can feed their chocobo any of the following fruits:
Xelphatol Apple / Doman Plum / Mamook Pear / Valfruit / O'Ghomoro Berries / Cieldalaes Pineapple
Once fed, a chocobo's plumage will change in six hours (Earth time).
* The chocobo's plumage will change color depending on the fruit it was fed.
* After the chocobo's plumage changes color, feeding it a Han lemon will restore their plumage to their original yellow hue. Unlike other fruits, the chocobo's plumage will change immediately upon inspecting the chocobo stable a second time.
* No change will occur if chocobos are removed from the stable prematurely. It is recommended to feed them during times when the chocobo can be left stabled for extended periods, such as prior to logging out for the day.
Xelphatol Apple / Doman Plum / Mamook Pear / Valfruit / O'Ghomoro Berries / Cieldalaes Pineapple
Once fed, a chocobo's plumage will change in six hours (Earth time).
* The chocobo's plumage will change color depending on the fruit it was fed.
* After the chocobo's plumage changes color, feeding it a Han lemon will restore their plumage to their original yellow hue. Unlike other fruits, the chocobo's plumage will change immediately upon inspecting the chocobo stable a second time.
* No change will occur if chocobos are removed from the stable prematurely. It is recommended to feed them during times when the chocobo can be left stabled for extended periods, such as prior to logging out for the day.
The Chocobo Stable interface has been adjusted as follows:
The option Rename my chocobo has been added.
Players can now use subcommands to view details of other free company members' chocobos.
In the event a chocobo can no longer receive experience from training, its rank will now appear in orange.
A star will now appear next to a chocobo's rank in the Companion interface for every rank gained past the initial level cap.
This change will make it easier to discern when your chocobo has reached the rank cap.
A Skywatcher NPC is now available in every major region.
By speaking with a skywatcher, he or she will inform you of current weather conditions for all regions, as well as forecasts for the next eight, sixteen, and twenty-four hours.
Skywatcher NPCs can be found at the following locations:
Skywatcher NPCs can be found at the following locations:
Limsa Lominsa Lower Decks (X:9 Y:11)
New Gridania (X:10 Y:11)
Ul'dah – Steps of Nald (X:8 Y:9)
Coerthas – Camp Dragonhead (X:26 Y:16)
Mor Dhona – Revenant's Toll (X:21 Y:8)
Following the addition of the Ixal settlement, graphics for the locations below have been adjusted as follows:.
The entrance near Ehcatl in the North Shroud (X:24 Y:22) has been adjusted.
The gates in Natalan at Coerthas central highlands (X:32 Y:22) now open, allowing players to enter.
Battle System
Regular mark bills have been adjusted as follows:
Regular mark bills that awarded 1 allied seal will now award 4 allied seals upon completion.
Regular mark bills that awarded 2 allied seals will now award 10 allied seals upon completion.
Elite mark bills, as well as rank B elite marks, have been adjusted as follows:
The respawn time of rank B elite marks has been changed to five seconds.
The HP of rank B elite marks has been reduced so that they can be defeated by a single player.
In conjunction with the above HP reduction, the minimum contribution required to complete elite mark bills has been lowered.
Rank B elite marks have been changed from aggressive to passive.
Rank B elite marks will no longer yield rewards upon defeat.
* Upon defeating a rank B elite mark, players will only receive the reward granted by the elite mark bill in their possession.
In conjunction with the above change, the number of Allied Seals awarded by elite mark bills has been increased from 20 to 50 seals.
All players will now be assigned a different weekly elite mark.
New items are available from the Hunt Billmaster.
Item | Category | Allied Seal |
Xelphatol Apple Seeds | Gardening | 15 |
Doman Plum Pits | Gardening | 15 |
Mamook Pear Seeds | Gardening | 15 |
Valfruit Seeds | Gardening | 15 |
O'Ghomoro Berry Seeds | Gardening | 15 |
Cieldalaes Pineapple Seeds | Gardening | 15 |
Han Lemon Seeds | Gardening | 15 |
Actions and traits have been adjusted as follows:
Class/Job | Action/Trait | Adjustment |
Melee DPS | Fetter Ward | ・Recast time has been reduced from 150 to 120 seconds. ・Enhanced Fetter Ward recast time reduction enhancement has been changed from 120 to 90 seconds. |
Gladiator / Paladin | Glory Slash | 10y knockback effect has been added. |
Pugilist / Monk | Axe Kick | ・Potency has been increased from 160 to 170. ・Enhanced Axe Kick II potency increase has been changed from 190 to 200. |
Somersault | ・Potency has been increased from 160 to 180 ・Spell speed reduction additional effect duration has been increased from 10 to 12 seconds. ・Somersault now grants the effect of Perfect Balance for 3 seconds. ・Enhanced Somersault II now also extends the duration of Perfect Balance to 6 seconds. | |
Lancer / Dragoon | Impulse Rush | Potency has been increased from 200 to 240. |
Skewer | Potency has been increased from 180 to 220. | |
Archer / Bard | Blast Shot | Range has been reduced from 25y to 5y. |
Thaumaturge / Black Mage | Lethargy | Effect duration has been reduced from 12 to 6 seconds (PvP only). |
Freeze | Additional effect duration has been reduced from 15 to 12 seconds (PvP only). | |
Arcanist / Summoner / Scholar | Aetherflow | Skills such as One Ilm Punch or Glory Slash can now remove any remaining stacks of Aetherflow on a selected target. |
The Carteneau Flats: Borderline Ruins has been adjusted as follows:
To better ensure the outcome of a match is determined after the halfway point, the spawning time of interceptor nodes has been adjusted.
The HP of interceptor drones and interceptor nodes has been increased.
Players can now use vote dismiss when incapacitated.
* This change will not be applied to dungeons or raids.
The effects of glamour prisms will now be applied to gear when used in the Wolves' Den or Frontline.
Players can now form an alliance prior to undertaking the Labyrinth of the Ancients or Syrcus Tower.
Forming an Alliance
After forming a full party (eight players), target the leader of another full party, then select Invite to Alliance from the subcommand menu. Once invited, a notification window will be displayed.
Alliance invitations can also be sent via the Player Search interface, Friend List, or Free Company interface.
Please note that the leaders of each party in the alliance must be in the same area before registering for duty.
After inviting the first party to an alliance, a confirmation window will be displayed, allowing you to confirm the status of the alliance.
Registering for Duty as an Alliance
After meeting the following conditions, the leader of Party 1 can register for duty on behalf of the alliance
* Composition requirements are not imposed upon preformed alliances.
The duty will commence when all players have selected Commence.
The alliance registration will be withdrawn in case of the following:
After forming a full party (eight players), target the leader of another full party, then select Invite to Alliance from the subcommand menu. Once invited, a notification window will be displayed.
Alliance invitations can also be sent via the Player Search interface, Friend List, or Free Company interface.
Please note that the leaders of each party in the alliance must be in the same area before registering for duty.
After inviting the first party to an alliance, a confirmation window will be displayed, allowing you to confirm the status of the alliance.
Registering for Duty as an Alliance
After meeting the following conditions, the leader of Party 1 can register for duty on behalf of the alliance
A full alliance of 24 members (three parties of eight) has been formed.
The leaders of all participating parties are in the same area.
The duty will commence when all players have selected Commence.
The alliance registration will be withdrawn in case of the following:
A party leader leaves the area.
A party changes leaders.
A party member logs out.
A party member leaves the party.
A party is disbanded.
The Cancel All button is pressed.
A party withdraws from the alliance.
* In the event the alliance registration has been withdrawn, registration for duty will be canceled even if party members have selected Commence.
Items
New Items have been added
View the new items.
To increase the availability of magicked stable brooms, the following adjustments have been made:
The recipe for magicked stable broom has been adjusted as follows:
Before | After | |
Magicked Stable Broom x20 | → | Magicked Stable Broom x30 |
Glazenut Broombush Bamboo Stick x5 Wind Cluster Ice Cluster | Broombush Bamboo Stick x5 Wind Cluster Ice Cluster |
When placed on estate grounds, the Junkmonger NPC will now sell magicked stable brooms for 20,000 gil.
In order to address the issue of players undertaking a duty and then equipping gear lower than the required item level for the purpose of spirit bonding, the following adjustments have been made:
The rate at which gear gains spiritbond will now be reduced when gear is not the appropriate level for a given duty or open-world encounter. Furthermore, if the item level of gear is too high or too low, it will no longer gain spiritbond.
Example:
Rubelite Ring (item level 49)
The ring will gain spiritbond at a reduced rate in duties such as the Labyrinth of the Ancients and Pharos Sirius, but will gain spiritbond at an increased rate in duties such as Castrum Meridianum and Wanderer's Palace.
Example:
Rubelite Ring (item level 49)
The ring will gain spiritbond at a reduced rate in duties such as the Labyrinth of the Ancients and Pharos Sirius, but will gain spiritbond at an increased rate in duties such as Castrum Meridianum and Wanderer's Palace.
Following the above changes to spiritbond gain, the probability of converting gear item level 70 or above into grade IV materia will now vary depending on the item level of the gear converted.
The following items can now be dyed:
Guardian Corps Coat / Guardian Corps Gauntlets / Guardian Corps Skirt / Guardian Corps Boots / Bohemian's Coat / Bohemian's Gloves / Bohemian's Trousers / Bohemian's Boots / Thug's Mug
Certain previously unsellable items can now be sold.
New mounts have been added.
New minions have been added:
System
New achievements and titles have been added.
Achievement | Requirements | Reward |
Bird Is the Word I | Attain rank 1 reputation (neutral) with the Ehcatl Nine. | |
Bird Is the Word II | Attain rank 3 reputation (friendly) with the Ehcatl Nine. | |
Bird Is the Word III | Attain rank 5 reputation (respected) with the Ehcatl Nine. | |
That's Ixal, Folks | Attain rank 7 reputation (sworn) with the Ehcatl Nine. | Title: Ehcatl Blackguard |
Sore Thumb | Complete the quest "Friends Forever." | Title: The Negotiator |
Retainer ventures have been adjusted as follows:
The number of elemental shards obtained from retainer ventures has been increased.
The rate of acquisition for Minute Mindflayer from Field Exploration XIII has been reduced, and the rate of acquisition for all other items has been increased.
Items that can only be obtained by retainers who have attained a certain item level (Disciple of War or Magic) or gathering rating (Disciple of the Land) have been added to Quick Exploration.
Only the notification window will be displayed when initiating vote abandon.
The calculation for average wait times in the Duty Finder has been adjusted as follows:
Party members will no longer affect calculations for average wait times.
Queues for Frontline will now display the average wait time for your affiliated Grand Company.
New emotes have been added.
Pet (/pet)
Hand Over (/handover)
Certain emotes have been adjusted as follows:
Your character's height in relation to that of your target will now be used to determine how the emote is executed when used to interact with other targets. As of patch 2.35, the Poke, Pet, and Hand Over emotes have been affected by this change.
Please note, however, that emote adjustments will not be made when sitting, mounted, or when no target is selected.
Please note, however, that emote adjustments will not be made when sitting, mounted, or when no target is selected.
New phrases have been added to the auto-translation dictionary.
Category | Entry |
Reasons | I seem to have misplaced my keyboard. |
Facilities | docks |
Facilities | ferry docks |
Facilities | airship landing |
Facilities | Maelstrom Command |
Facilities | The Adders' Nest |
Facilities | The Hall of Flames |
Facilities | residential district |
Facilities | entry counter |
Facilities | Hunt board |
Facilities | skywatcher |
System | weather report |
Resolved Issues
The following issues have been addressed.
An issue wherein an incorrect grade of glamour prism is required for item level 70 gear obtained from the Hunt.
An issue in Carteneau Flats: Borderland Ruins wherein players could attack targets without retaliation at the Heliodrome.
An issue wherein the PvP action Axe Kick did not grant the effect of Greased Lightning III.
An issue in the Second Coil of Bahamut – Turn 4 wherein under certain conditions the boss did not use certain actions properly.
An issue in the Labyrinth of the Ancients wherein under certain conditions enmity did not display properly when fighting certain bosses.
An issue wherein under certain conditions leadership of a free company or linkshell could be passed to a deleted character.
An issue wherein under certain conditions a seller could place elemental shards on the market in quantities larger than can be purchased through normal means.
An issue wherein under certain conditions a character’s private chamber was not removed properly after said character was deleted.
An issue wherein cutscenes did not play properly during the seasonal quest Burgeoning Dread.
An issue wherein under certain conditions party members could not receive the effects of Protect when cast after the entire party had been incapacitated and revived.
An issue wherein beast tribe reputation did not display properly.
An issue wherein under certain conditions the spawn rate of FATEs was unusually low.
An issue with the Fisher class wherein the graphics of certain gear did not display properly when using the sit emote after using the skill Hook.
* A partial fix has been implemented for patch 2.35, with a complete fix scheduled for patch 2.38.
An issue in the dungeon Pharos Sirius wherein spiritbond could be gained faster than normal.
An issue wherein players could obtain two Alexandrite by using an alexandrite map and an unhidden leather map.
An issue during the seasonal quest A Rousing Douse wherein under certain conditions characters became stuck when riding the elbst mount.
An issue wherein players could ride a Grand Company warsteed mount regardless of their own Grand Company affiliation.(Updated 08/20/2014)
Known Issues
An issue wherein, when the Ixal Beast Tribe Quest buffs “Facility Access: Specialization” and “Facility Access: Specialization II” are active, the error message that appears when additional actions cannot be used is incorrect.
An issue wherein the incorrect log message is displayed when a retainer levels up from 49 to 50 from a Quick Exploration.
* The correct log message will be displayed for subsequent ventures with the level 50 retainer.
New Items
Item | Category | |
Ehcatl Wristgloves | Hands | [Must be equipped to craft certain Ixali recipes.] |
Ehcatl Smithing Gloves | Hands | |
Ixali Shelter | Outdoor Furnishing | A small and cozy shelter of Ixali design. |
Ixali Banner | Outdoor Furnishing | The mere sight of this banner instills any Ixal with courage. |
Ixali Oaknot | Miscellany | A carved piece of oak used as currency by the Ixal. |
Xelphatol Apple | Miscellany | A bitter fruit found growing in the Ixali homelands. While typically avoided by the five races, and even the Ixal themselves, it is a favorite amongst chocobos, and is known to deepen the red hues of their feathers. |
Doman Plum | Miscellany | A hard, bitter fruit found in the forests of far eastern Doma. While typically avoided by the five races, it is a favorite amongst chocobos, and is known to lighten the red hues of their feathers. |
Mamook Pear | Miscellany | A bitter fruit found growing in the arid soils of Mamook. While typically avoided by the five races, and even the Mamool Ja themselves, it is a favorite amongst chocobos, and is known to deepen the green hues of their feathers. |
Valfruit | Miscellany | A bitter berry found growing on the distant Isle of Val. While typically avoided by the five races, it is a favorite amongst chocobos, and is known to lighten the green hues of their feathers. |
O'Ghomoro Berries | Miscellany | A bitter fruit found growing on the volcanic soil of O'Ghomoro. While typically avoided by the five races, and the kobolds themselves, it is a favorite amongst chocobos, and is known to deepen the blue hues of their feathers. |
Cieldalaes Pineapple | Miscellany | A bitter fruit found growing on the Rhotano Sea's Cieldalaes islands. While typically avoided by the five races, it is a favorite amongst chocobos, and is known to lighten the blue hues of their feathers. |
Han Lemon | Miscellany | A foul, bitter fruit found growing on the Near Eastern island of Thavnair. While typically avoided by the residents of Radz-at-Han, it is a favorite amongst chocobos, and is known to restore feathers to their original hue. |
Xelphatol Apple Seeds | Gardening | Seeds suitable for cultivating Xelphatol apples─a favorite amongst chocobos, and known to deepen the red hues of their feathers. |
Doman Plum Pits | Gardening | Seeds suitable for cultivating Doman plums─a favorite amongst chocobos, and known to lighten the red hues of their feathers. |
Mamook Pear Seeds | Gardening | Seeds suitable for cultivating Mamook pears─a favorite amongst chocobos, and known to deepen the green hues of their feathers. |
Valfruit Seeds | Gardening | Seeds suitable for cultivating valfruits─a favorite amongst chocobos, and known to lighten the green hues of their feathers. |
O'Ghomoro Berry Seeds | Gardening | Seeds suitable for cultivating O'Ghomoro berries─a favorite amongst chocobos, and known to deepen the blue hues of their feathers. |
Cieldalaes Pineapple Seeds | Gardening | Seeds suitable for cultivating Cieldalaes pineapples─a favorite amongst chocobos, and known to lighten the blue hues of their feathers. |
Han Lemon Seeds | Gardening | Seeds suitable for cultivating Han lemons─a favorite amongst chocobos, and known to restore feathers to their original hue. |
Direwolf Whistle | Other | A polished bone horn used to summon an Ixal-trained direwolf. |
Wind-up Violet | Minion | Touched by a primal and corrupted to the core...yet adorable nonetheless. Use item to acquire the wind-up Violet minion. |
Wind-up Founder | Minion | Four score and many more years ago, the Amalj'aa founding fathers dreamed of a day when in their footsteps would walk adorable minions. That day has finally come. Use item to acquire the wind-up founder minion. |
Wind-up Ixal | Minion | He believes he can fly. He believes he can touch the sky. Unfortunately he cannot. Use item to acquire the wind-up Ixal minion. |
Wind-up Dezul Qualan | Minion | It is said Ixali engineer Dezul Qualan began crafting war dirigibles after having a vision of ninety-nine red balloons floating over the Black Shroud. Use item to acquire the wind-up Dezul Qualan minion. |
Wind-up Kobolder | Minion | Bolder than a wind-up kobold, yet not any older. Use item to acquire the wind-up kobolder minion. |
Wind-up Sea Devil | Minion | A clockwork automaton expertly crafted to resemble the infamous Scarlet Sea Devil, leader of the Coral Tridents. Use item to acquire the wind-up Sea Devil minion. |
Bladder Component Materials | Other | Materials required to craft components for an airship's bladder envelope. |
Bladder Lining Component Materials | Other | Materials required to craft components for reinforcing an airship's bladder envelope. |
Starboard Hull Component Materials | Other | Materials required to craft components which will compose the right half of an airship's hull. |
Larboard Hull Component Materials | Other | Materials required to craft components which will compose the left half of an airship's hull. |
Gyrodrive Component Materials | Other | Materials required to craft components for an airship's ceruleum-powered gyrodrive. |
Rigging Component Materials | Other | Materials required to craft components for an airship's rigging. |
Deck Component Materials | Other | Materials required to craft components for an airship's main decks. |
Engine Casing Component Materials | Other | Materials required to craft components which will compose the protective outer covering for an airship's main propulsion engine. |
Crafting Tool Component Materials | Other | Materials required to craft components of tools required to craft components of other items such as tools required to craft components of tools. |
Cockpit Exterior Component Materials | Other | Materials required to craft components for the exterior of an airship's cockpit. |
Cockpit Interior Component Materials | Other | Materials required to craft components for the interior of an airship's cockpit. |
Ballast Component Materials | Other | Materials required to craft components for an airship's ballast. |
Instrument Panel Component Materials | Other | Materials required to craft components for an airship's main instrument panel. |
Aerodynamo Component Materials | Other | Materials required to craft components for an airship's aerodynamo. |
Starboard Wing Component Materials | Other | Materials required to craft components for the wings positioned on the right side of an airship. |
Larboard Wing Component Materials | Other | Materials required to craft components for the wings positioned on the left side of an airship. |
Starboard Wing Control Component Materials | Other | Materials required to craft components for the gears which allow control of the wings positioned on the right side of an airship. |
Larboard Wing Control Component Materials | Other | Materials required to craft components for the gears which allow control of the wings positioned on the left side of an airship. |
Transmission Component Materials | Other | Materials required to craft components for an airship's transmission. |
Heat Vent Component Materials | Other | Materials required to craft components for an airship's heat exhaust vents. |
Speaking Tube Component Materials | Other | Materials required to craft components for an airship's speaking tubes. |
Lamp Component Materials | Other | Materials required to craft components for an airship's lighting system. |
Exhaust Outlet Component Materials | Other | Materials required to craft components for an airship's ceruleum exhaust outlet. |
Disposal Unit Component Materials | Other | Materials required to craft components for an airship's emergency disposal unit. |
Ceruleum Tank Component Materials | Other | Materials required to craft components for an airship's main ceruleum fuel tank. |
Steering Mechanism Component Materials | Other | Materials required to craft components for an airship's internal steering mechanism. |
Escape Flyer Component Materials | Other | Materials required to craft components for escape flyers used in the event of an airship emergency. |
Spare Tank Component Materials | Other | Materials required to craft components for an airship's spare fuel tanks. |
Refabrication Component Materials | Other | Materials required to craft components for lighter-weight renditions of previously synthesized airship parts. |
Isolator Component Materials | Other | Materials required to craft components for an airship's vibration isolator. |
Hyperconductor Component Materials | Other | Materials required to craft components for an airship's hyperconductor unit. |
Auxiliary Aerodynamo Component Materials | Other | Materials required to craft components for an airship's auxiliary aerodynamo. |
Decorative Plating Component Materials | Other | Materials required to craft components for an airship's decorative plating. |
Hull Interior Component Materials | Other | Materials required to craft components for the interior of an airship's hull. |
Propulsion Engine Component Materials | Other | Materials required to craft components for an airship's main ceruleum propulsion engine. |
Engine Jointing Component Materials | Other | Materials required to craft components for an airship's propulsion engine jointing. |
Helm Component Materials | Other | Materials required to craft components for an airship's helm. |
Finishing Component Materials | Other | Materials required to craft finishing components used to complete an airship. |
Figurehead Component Materials | Other | Materials required to craft components for an airship's figurehead. |
Bladder Component | Other | A component to be used in creating the Dezul Qualan's bladder envelope. |
Bladder Lining Component | Other | A component to be used in creating the Dezul Qualan's bladder envelope lining. |
Starboard Hull Component | Other | A component to be used in creating the Dezul Qualan's starboard hull. |
Larboard Hull Component | Other | A component to be used in creating the Dezul Qualan's larboard hull. |
Gyrodrive Component | Other | A component to be used in creating the Dezul Qualan's gyrodrive. |
Rigging Component | Other | A component to be used in creating the Dezul Qualan's rigging. |
Deck Component | Other | A component to be used in creating the Dezul Qualan's main decks. |
Engine Casing Component | Other | A component to be used in creating the Dezul Qualan's engine casing. |
Crafting Tool Component | Other | A component to be used in creating the crafting tools which will build the Dezul Qualan. |
Cockpit Exterior Component | Other | A component to be used in creating the Dezul Qualan's cockpit exterior. |
Cockpit Interior Component | Other | A component to be used in creating the Dezul Qualan's cockpit interior. |
Ballast Component | Other | A component to be used in creating the Dezul Qualan's ballast. |
Instrument Panel Component | Other | A component to be used in creating the Dezul Qualan's main instrument panel. |
Aerodynamo Component | Other | A component to be used in creating the Dezul Qualan's aerodynamo. |
Starboard Wing Component | Other | A component to be used in creating the Dezul Qualan's starboard wings. |
Larboard Wing Component | Other | A component to be used in creating the Dezul Qualan's larboard wings. |
Starboard Wing Control Component | Other | A component to be used in creating the Dezul Qualan's starboard wing control unit. |
Larboard Wing Control Component | Other | A component to be used in creating the Dezul Qualan's larboard wing control unit. |
Transmission Component | Other | A component to be used in creating the Dezul Qualan's transmission systems. |
Heat Vent Component | Other | A component to be used in creating the Dezul Qualan's heat vents. |
Speaking Tube Component | Other | A component to be used in creating the Dezul Qualan's speaking tubes. |
Lamp Component | Other | A component to be used in creating the Dezul Qualan's lighting system. |
Exhaust Outlet Component | Other | A component to be used in creating the Dezul Qualan's exhaust outlet. |
Disposal Unit Component | Other | A component to be used in creating the Dezul Qualan's disposal unit. |
Ceruleum Tank Component | Other | A component to be used in creating the Dezul Qualan's main ceruleum fuel tank. |
Steering Mechanism Component | Other | A component to be used in creating the Dezul Qualan's steering mechanism. |
Escape Flyer Component | Other | A component to be used in creating the Dezul Qualan's escape flyers. |
Spare Tank Component | Other | A component to be used in creating the Dezul Qualan's spare fuel tanks. |
Refabrication Component | Other | A component to be used in refabricating parts deemed too heavy for the Dezul Qualan. |
Isolator Component | Other | A component to be used in creating the Dezul Qualan's vibration isolators. |
Hyperconductor Component | Other | A component to be used in creating the Dezul Qualan's hyperconductors. |
Auxiliary Aerodynamo Component | Other | A component to be used in creating the Dezul Qualan's auxiliary aerodynamo. |
Decorative Plating Component | Other | A component to be used in creating the Dezul Qualan's decorative plating. |
Hull Interior Component | Other | A component to be used in finishing the Dezul Qualan's hull interior. |
Propulsion Engine Component | Other | A component to be used in finishing the Dezul Qualan's main ceruleum propulsion engine. |
Engine Jointing Component | Other | A component to be used in creating the Dezul Qualan's engine jointing. |
Helm Component | Other | A component to be used in finishing the Dezul Qualan's helm. |
Finishing Component | Other | A finishing component to be used in completing the Dezul Qualan. |
Figurehead Component | Other | A component to be used in creating the Dezul Qualan's figurehead. |